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(2 edits)

On top of the living room glitch there's also an issue with the UI. During black screen narration the hide/skip/menu buttons move to the center of the screen blocking a good portion of the narration text. 

 Also, the location menu buttons, such as in the west hall, are extending off screen. I can't quite be sure, but it seems this is halting progress on at least one quest, starting Asteria's tournament, because there's so many options that the required button is completely off screen. I've followed the "hint" instructions and there should be an option to ask Asteria about the tournament, but given that the options are already so many that one of them is halfway off screen I'm assuming the required option is completely offscreen, making it impossible too finish that quest. 

Not sure becaus ei didnt get that far but i think if you choose the dialogue option "so about Mistis" and it disappears afterwards you may be able to complete that quest, had a similar problem with one time dialogue options, and worked 2 of them off, alowing me to continue

I get what you mean, as I've had to do that in other instances too progress due to the same issue. Unfortunately in this case, none of the options are disappearing after selecting them, including with Mistus. Which has effectively broken this quest.

(+1)

Getting crashes after the yoga session with jessica and same crash happens just entering the living room. Is the safe doomed`?

Save is probably not doomed so long as you technically havw a save point before trying to enter the living room in the manor. It's what is causing the crashes. It's not just you, several others are facing similar problems, we just need to get Arc's attention to it and the problem will be sorted out hopefully by next update at the end of this month

Deleted 12 days ago
(+1)

If your in the bathroom, and cant get out your stuck in there cause its trying to send you to the living room but the living room got bugged with the 0.22.0 update

(2 edits) (+1)

Idk what happend but the options and text are all over thw screen especially when the auto/skip/hide options are on a black screen that overlap some of the orange text alsp once u get to the mansion and hit living room u get sent back to the flat so its not possible to talk to gramps in the backyard hope it gets fixed soon

(+1)

almost always when i go to the living room in the manor the game sends me to the starting screen, it seems to be time dependant, im playing on pc if it helps

Also how do you get to the manor garden, i cant seem to find it, nor the bathroom actually, both i need for a quest

(2 edits)

Update after the cutscene that makes chloe one with the fey (i think bimbo) the game brought me once more to the starting page, i think its because of the living room again

also i installed the game another time and imported the saves, but it still would crash at the living room so i think its something on the save files

(+1)

Funny enough, the living room IS where you find both the garden and the bathroom. Both are completely inaccessible as of right now, and i believe its due to what Arc did to the Bathroom and Garden as it was made so that they are sub rooms of the Living Room

(2 edits)

Ok, thank you, it sounds like the problem isnt just a me thing then, thx

ima learn how to code just to help fix this i really want to go to the garden

Just downloaded the game on my new phone, this happens everytime that I save. How can I fix it?


The end of the text, if it matters.

What am I supposed to do after getting the hydrochloric acid? Is there even content beyond this point?

the new UI is kind of bright and the low contrast text makes it hard to read. Also it seems to now cause menus to extend off the screen in some rooms. I think it was the west hall. Any chance we could get the option of an inverted color scheme?

Not asking for the old UI back or anything, but the black UI was a lot easier on my eyes. Also it would be nice to have the dossier and quest list be dedicated buttons always on the screen again so I don't have to click through multiple menus to open them up. I was constantly flipping back and forth through them before, so its going to make the QOL go way down this way. A keyboard hotkey might also suffice, though having it on the header would still be ideal.

Another usability issue is.. I can't tell which save is my newest one anymore. Used to be whichever one had a different color text, but they all look the same now and needing to compare time and date stamps on like 8 pages of saves is going to be a nightmare.

(+1)

I can't enter the living room without getting booted to the main menu every time. It used to push me back to the flat from Act 1, but now i just get forced to the menu. Which is completely stopping me from progressing in the game at all. I was enjoying it, but this bug has made the game effectively unplayable. 

 Does anyone know of a way to correct this or do we just have to wait for the next patch? 

(1 edit)

I doubt given how monumental the manor living room is to progress that we will have to wait till next patch, but its sketchy atm. I can confirm many others are having this problem and its across both PC and Android. However as of right now, Arcadean hasnt responded at all to my knowledge about this bug or why it happened. So we will play the waiting game for now

Edit: apple phones probably have the glitch too however I don't own an Apple device so im not sure if the bug is present there

Yeah, i kind of found an extremely lucky work around, though it's not really something that can be replicated. Namely i couldn't get the note from gramps because of the living room bug, but the scene where you met a couple council members in the garden bypasses the living room automatically and drops you in the garden. And luckily pulling back into the living room popped me into the main bedroom rather than forcing me to the main menu. So I was able to progress significantly, but I'm now in a situation where I once again have to get into the garden, which had stopped my progress for a particular quest again. 

(+3)

I've discovered a bug in the game.

I just started ACT 2, and after doing the phone call with Emma to continue her storyline in the game when entering the Living Room in the Manor, the game will not allow me to stay in the Living Room. It automatically shoves me out of the Living Room and forces me back to my old Flat from ACT 1. I then leave the flat back to the map and go back to the Manor to reenter the Living Room, but every time I try, the game automatically sends me back to my old Flat.

I therefore have no way to enter the Garden to speak to Gramps. Please help!

(+2)

Its not just Act 2, its happened to me evertime ive tried to enter the living room, in any of my saves regardless of progress. Even on the PC version since i played on Mobile

Ye i hope they patch that shit it wasnt doing this before but hey you update a game so there definitely will be bugs but its annoying asf

When could I add the Spanish language version?

(1 edit) (+2)

Has anyone else ran into a bug in the latest update where going to the living room in the manor can cause you to go to a different location or straight up send you to the title screen? 


Edit: if anyone has a solution I need it cause I've restarted the game because I realized I messed up my current save and I cannot progress the story currently without going to the living room but it won't let me go there!

Apparently its a v0.22.00 bug, on most if not all platforms, i think we just need to hope for a patch, i have a similar problem though

(1 edit)

can we be able to switch between the old ui  and the new one? i personally liked the original and dpont like change to muc

Nope

Is there a way to change or move over the save game text? Currently on .22 I can see the month and day but not the year or time.

No man this stuff is new and took a month for the dev to make so probley not

If your talking about the save part in the game, load the file and save again. The UI will fix the image being so large and the month,day, year, and time will all be visable

Very good Game.

I think i found a bug: After the "dream visit" the lead to progress that vanished, multiple times, don't know what triggers it though.

(+1)(-1)

Can you add Chinese?

(1 edit)

So im confused. Its been a while since I've played and the heart to see the relationships hasn't appeared. I've currently reached Act 2 and woke up. Does it show up after I talk to someone in act 2? 

Edit: Nevermind. I found it lol

(+1)

Been following this game for about 2 years now, and I think it's finally time I comment something. This game blew me away with it's story and the ammount of content it had. Chapter 3 had just been released when I reached that point in the game, and still loved it and the combat mechanics. I stopped usung that save a long time ago though, and did a second playthrough to relive everything else, and save some key moment's I loved. Sometimes I've even considered a third playthrough. However, the now 33 days in silence has got me kinda concerned... I love this game and want to see it to it's conclusion. So please Arcadean, don't give up! There's tones of us that would like nothing more than to see it finish, and will help however we can or need to see it through! Just say the word, we'll be there!

(1 edit) (+1)

Did you check the post for the last update? Arc explained there that there was complications and that the bi-monthly schedule had to change for the time being., which is why its been radio silence here for the last month.

you do know what biweekly means right?

clearly not lol. I'm stupid some days. I meant bi-monthly updates turning into monthly. 

Hey! I was playing this game and then suddenly the application file the game is gone. I've downloaded it - uninstalled and deleted, and redownloaded. How do I fix it so I can play?

(1 edit)

in the arc 3 after chastity broke in and when ı need to fight, game errors and say an exception has occourred (sorry for bad egnlish) (ı tried a few more times and whenever ı fight with someone this hapens)

Revert to v0.21.8 if you can (but you'll need a .8 save to do that -- if all your saves are .9, you're stuck). Hopefully, the update coming in the next few days will fix combat.

how can ı do that

Well, if you have a save that says "Corrupted Kingdoms v0.21.8" (or anything less than 21.8, really) underneath it, you can click the SubscribeStar link at the top of this page and scroll down to "PUBLIC RELEASE - v0.21.8 - LET'S ROCK!" to find the download link.

However, if your saves all say "Corrupted Kingdoms v0.21.9" underneath, you'll need to wait for v0.22.0 to go public, and hope it fixed combat. It should be going public soon -- it's already out for subscribers. Alternatively, you can do as above and speed through the game again from the start in v0.21.8.

thanks

the game gets an error when i start training with Jessica at the garden

This game is a pleasant surprise, it starts off pretty generic, but before you know it you start to care less about the H-scenes in favor of getting on with the story, investigating the entire map looking for every last detail you might miss, I love it, but it's a shame that Suscribestar doesn't let me subscribe, and that patreon got snubbed because of alice and the kids, so if you can find another way to support you, I'll gladly do so, your work is worth it.

I'm so sorry that I'm asking YET AGAIN, but may I please rejoin the discord? I don't even know why I was kicked out.

Can someone tell me is it worth downalding this game...?

is it a porn game, yes. but after the first act the story is phenomenal. it keeps me playing and wanting the next update

(3 edits)

Absolutely, and not even necessarily for the h-scenes (which can largely be avoided or skipped if that's not your thing). The story is great. HOWEVER, there is a game-breaking bug in Act 3 at the moment, so you may want to keep an eye out for the update that's coming this week, or seek out the last working update (v0.21.8) on their SubscribeStar (dw, it's free).

Even if its not all good, its worth a play. The game itself has ups and downs, but overall it has a fantastic story. Alsoz even though the content has slowed down a bit due to the creator switching from weekly to bi-weekly updates or sometimes monthly updates, the content has felt more alive and much deeper than before.


Overall, CK is one of the best H-games to play on itch and some points in the game have made me forget im even playing an H-game

It has been a lot of fun but be warned, Chapter 3 can really hurt. Be prepared to cry. Though I suppose that certain things have recently been implemented so you can actually resolve at least one of these painful things pretty quickly.

(+1)

Thaks for your opinion. Ill play the game whenever i have the time to :)

Your welcome! Hope you enjoy it as much as the rest of us have. :)

How long we can wait for next update 

As of version 0.21.9, the creator had to take a break due to personal issues. The creator was hoping that everything could be sorted and the next update would take around a month to get out on Itch. If everything has gone to Arcadean's plan, should be very soon. If not, hard to really say unless a post is made or Arc responds to ya.

Okay than 

(+1)

Idk if im just missing something but im kinda stuck, i can't find claire to talk to to for the acid, emma is still in her room but also in the garden at the same time during the evening and i cant seem to help her with her power at all. I feel like im soft locked or something. Is there only certain times or places you can see claire?? Also is the map supposed to ve half locked? Any help would be appreciated.

Personally idk about the other issues but the map one is because of the wandering merchant event, once you find him other parts of the map is closed for some reason.

(-1)

v0.22.0 coming soon : 

EARLY ACCESS RELEASE v0.22.0 - INTERFACE OVERHAUL! This release is available to all supporters. Public build will be released in a week.

(+1)

basically the AAA from eroge games?

(1 edit) (+1)

I love your game but I seem to be stuck. I'm playing the Android v0.21.9 version, and whenever I get to Jessica's tutorial for the dice, it crashes when I get to the roll screen. It's giving me this error. 


I used to just type ignore like in some other things and it used to work but now it just brings me back to the garden, so I cant progress at all


[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

AttributeError: 'Drag' object has no attribute 'snapping'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script/flat.rpyc", line 115, in script call

  File "script/flat.rpyc", line 115, in script call

  File "script/flat.rpyc", line 125, in script call

  File "script/flat.rpyc", line 125, in script call

  File "script/time.rpyc", line 654, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/sleep.rpyc", line 1014, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/time.rpyc", line 637, in script call

  File "script/a3_manor_easthall.rpyc", line 287, in script call

  File "script/a3_manor_easthall.rpyc", line 307, in script call

  File "script/a3_manor_easthall.rpyc", line 327, in script call

  File "script/a3_manor_livingroom.rpyc", line 114, in script call

  File "script/a3_manor_garden.rpyc", line 227, in script call

  File "script/a3_manor_livingroom.rpyc", line 114, in script call

  File "combat/combat.rpyc", line 830, in script

  File "renpy/ast.py", line 1971, in execute

  File "renpy/ast.py", line 1953, in call

  File "renpy/statements.py", line 349, in call

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

  File "renpy/exports.py", line 3420, in call_screen

  File "renpy/ui.py", line 301, in interact

  File "renpy/display\core.py", line 2166, in interact

  File "renpy/display\core.py", line 2819, in interact_core

  File "renpy/display\core.py", line 1353, in draw_screen

  File "render.pyx", line 486, in renpy.display.render.render_screen

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\screen.py", line 754, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\dragdrop.py", line 1085, in render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\dragdrop.py", line 682, in render

AttributeError: 'Drag' object has no attribute 'snapping'

[/code]

I am having the same issue. No idea what to do next.

I was on a break from 21.3 when I started playing again I realised I cant fight anymore. Anytime A fight begins last thing that comes up is the text about thr elixir and then it goes into "an exception has occured" is it a problem with my save file or a solvable bug? 

(+2)

My game wont load after talking to ain't Jessica in the garden in act 3. It gives me error code "drag attribute has no snapping" then sends me back to the garden, I can't progress!

Did Somebody says send box RPG

Can't find Claire 😭

(+1)

I'm rather stuck in Act 3 and unsure how to proceed. I'm at a point where multiple leads are like "talk to Lyx" but when I do she has no options for me. I 1) have the hydrochloric acid, and 2) have introduced Lyx to Viola for the flying bar, and 3) have completed the dream sequence for the nexus, and 4) am trying to find lomeg, but it is not in any of the available eastern districts of town. Reached Emma's power cap before I find someone else to talk to. Saved Kana and had her punch her mom. I "explored" all the various locations at each time of the day. Jessica at the Ruined Farm doesn't offer any more dialogue.

It really is a pickle, and there're no clear walkthrough or guides for this build. Folks seem to be getting past this point so I dunno what I'm missing.

Wait how did you get the acid? I'm stuck on that part lol

(2 edits)

First, you need to meet Claire. Second, she needs to get settled in the East Wing. Third, you go to talk to her – she tells you about a tunnel to the (still locked) cafe. That opens up a few things on the eastern side of town.

Then, you make your way to the outskirts, down to the cave, and visit crystal dhena. That gives you the prompt about talking to Lyx about it. Lyx will visit you in the manor a couple times, but you'll get a clue the second time that leads you on a scavenger hunt that ultimately has you finding her. 

Once you do THAT, she's available (in principle) to start talking to about these leads, including the lead on the acid. She'll send you to the Shops, and there you go. The one with Kana at least completed for me; the others, though...

Oh,I never talked to Claire lol.Thanks for the help dood

Where is claire?? I can't find her anywhere.

So you have to listen in on her and emmas conversations once a day until emma comes out of her room, then you can go to claires room and talk to her

(1 edit)

How do you talk to claire? I cant find her anywhere. Is there a prerequisite you have to do before you can talk to her

Edit: I figured it out

Why are there locks on the locations on the map?

Se puede cambiar las gemas por oro ? Y si hay una forma como debo hacer

no  tengo la respuesta ah tu pregunta pero si se que no la vas ah conseir escribiendo en espanol, esta baina es de gringos asique oh usas traductor o vales quesos

ekis de

What is the ???? in the Property Buildings? I'm pretty curious.

It's probably the Company. Keep doing the college storyline, and you'll eventually unlock it.

It is, thank you.

(+3)

Hey... I seem to be stuck. I'm playing on the Android version, and whenever I get to Jessica's tutorial for the dice, it crashes when I get to the roll screen. It's giving me this error. 


```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

AttributeError: 'Drag' object has no attribute 'snapping'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script/flat.rpyc", line 115, in script call

  File "script/flat.rpyc", line 115, in script call

  File "script/flat.rpyc", line 125, in script call

  File "script/flat.rpyc", line 125, in script call

  File "script/time.rpyc", line 654, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/sleep.rpyc", line 190, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/time.rpyc", line 637, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/sleep.rpyc", line 389, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/manor_dungeon.rpyc", line 28, in script call

  File "script/myroom.rpyc", line 164, in script call

  File "script/a3_manor_easthall.rpyc", line 307, in script call

  File "script/a3_manor_garden.rpyc", line 227, in script call

  File "script/a3_manor_livingroom.rpyc", line 114, in script call

  File "script/a3_manor_easthall.rpyc", line 287, in script call

  File "script/a3_manor_easthall.rpyc", line 327, in script call

  File "script/a3_manor_easthall.rpyc", line 327, in script call

  File "script/a3_manor_easthall.rpyc", line 327, in script call

  File "script/a3_manor_livingroom.rpyc", line 114, in script call

  File "script/a3_manor_livingroom.rpyc", line 114, in script call

  File "script/a3_manor_warroom.rpyc", line 103, in script call

  File "combat/combat.rpyc", line 830, in script

  File "renpy/ast.py", line 1971, in execute

  File "renpy/ast.py", line 1953, in call

  File "renpy/statements.py", line 349, in call

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

  File "renpy/exports.py", line 3420, in call_screen

  File "renpy/ui.py", line 301, in interact

  File "renpy/display\core.py", line 2166, in interact

  File "renpy/display\core.py", line 2819, in interact_core

  File "renpy/display\core.py", line 1353, in draw_screen

  File "render.pyx", line 486, in renpy.display.render.render_screen

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\screen.py", line 754, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\dragdrop.py", line 1085, in render

  File "renpy/display\layout.py", line 900, in render

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 260, in renpy.display.render.render

  File "renpy/display\dragdrop.py", line 682, in render

AttributeError: 'Drag' object has no attribute 'snapping'

```

(+1)

If I tell it to ignore it, it boots me back to the War Room. And it's still needs me to do Jessica's tutorial.

So, Pixie told me about a way to increase my download speed by about 5 to 10 times as fast and I was so happy I gave her some special ice cream as thanks! Hope she didn't eat all 2 gallons of ice cream, I do want some for myself... (actually, I had to switch ISPs and the new one installed fiber-optic cable, which is a LOT faster than what I had before). Seriously a 4 Gig game used to take a few hours, and now it's under 15 minutes? Guess that means those bigger games are now available instead of "have to stay home if I want to download this since it will take 5-6 hours" WOOHOO!

Wait.. I know you

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